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== Production rates/ratios for various jobs == |
== Production rates/ratios for various jobs == |
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− | This isnt to important to the game you can build as many of anything as you want but i was curious and started doing test and maths to figure out ratios if thats what people are interested in |
+ | This isnt to important to the game you can build as many of anything as you want but i was curious and started doing test and maths to figure out ratios if thats what people are interested in. |
− | '''Note: '''All the averages have been |
+ | '''Note: '''All the averages have been done with a very nearby crate and bed set up, so results may vary on distances so use these rates at very rough estimates especially large sprawling set ups. |
=== Farmers === |
=== Farmers === |
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A berry farm plot of 5x10 produces on average 40-45 berries a day, at 0.6 food per berry, 1 plot will feed 5 colonists. |
A berry farm plot of 5x10 produces on average 40-45 berries a day, at 0.6 food per berry, 1 plot will feed 5 colonists. |
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− | A wheat farm plot of 10x10 (100 tiles) will yield 100 wheat ever third day, which after processing into flour then into bread at 3 food per bread, 1 plot |
+ | A wheat farm plot of 10x10 (100 tiles) will yield 100 wheat ever third day, which after processing into flour then into bread at 3 food per bread, 1 max plot yield enough food in one harvest to feed 24 colonists in a single day or 8 colonists over the 3 day growth cycle. |
A forestors plot of 10x10 will produce on average 30-35 logs per day. |
A forestors plot of 10x10 will produce on average 30-35 logs per day. |
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+ | A flax farm of 10x10 (100 tiles) will yield on average 40-55 flax |
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− | === |
+ | === Crafters === |
+ | A miller turns 12 wheat into 12 flour every cycle averaging out to be 288 flour processed each day |
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+ | |||
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+ | '''Note: '''For the miners i placed crates down on the level they worked, for beds i put one on the layer they worked and on the surface<nowiki/> |
Revision as of 16:29, 20 November 2017
Production rates/ratios for various jobs
This isnt to important to the game you can build as many of anything as you want but i was curious and started doing test and maths to figure out ratios if thats what people are interested in.
Note: All the averages have been done with a very nearby crate and bed set up, so results may vary on distances so use these rates at very rough estimates especially large sprawling set ups.
Farmers
A berry farm plot of 5x10 produces on average 40-45 berries a day, at 0.6 food per berry, 1 plot will feed 5 colonists.
A wheat farm plot of 10x10 (100 tiles) will yield 100 wheat ever third day, which after processing into flour then into bread at 3 food per bread, 1 max plot yield enough food in one harvest to feed 24 colonists in a single day or 8 colonists over the 3 day growth cycle.
A forestors plot of 10x10 will produce on average 30-35 logs per day.
A flax farm of 10x10 (100 tiles) will yield on average 40-55 flax
Crafters
A miller turns 12 wheat into 12 flour every cycle averaging out to be 288 flour processed each day
Miners
Note: For the miners i placed crates down on the level they worked, for beds i put one on the layer they worked and on the surface